StarGate Prototype: Part 2

It is my hope that one day I get to travel through a stargate, but until I get that opportunity, I will keep building models. For this episode of blog land, I am presenting an updated model of the work. It includes a lot more detail. Textures  have been added to most objects that are currently present. Here is an animation featuring the old model … Continue reading StarGate Prototype: Part 2

StarGate Prototype: Part 1

At this particular time, the holidays has driven me to more solitary activities. For my sanity, I must forget about all those Christmas themed movies. You invest hours into watching people admit they don’t love each other, until the very last 5 minutes. We need more shows like StarGate. Interstellar travel and intergalactic battles, now that is TV. Paying homage to this, I decided to … Continue reading StarGate Prototype: Part 1

Person Added To Scene [see the growing sphere and camera]

Dine With Friends (Export to HTML Rendering)

Epic export work was done when I transformed the Blender model of the Dine With Friends scene to an HTML file. How did I do this? I am glad you asked. Our friends at Blend4Web created a plugin that can export your blender file into an HTML file. This means you can run your game or animation in your web browser. Go download it at … Continue reading Dine With Friends (Export to HTML Rendering)

Person Added To Scene [see the growing sphere and camera]

Blender Modeling: Dining with Friends (Part II)

  Today was a day full of development and candor. Pouring all my creativity into this Dining with Friends application, I find myself enjoying the learning process. Enough of that. This time around I put a character in the scene and ran a test version. To do this I: Added a sphere into the scene and scaled as appropriate Added a new camera to the … Continue reading Blender Modeling: Dining with Friends (Part II)